Wednesday, March 29, 2017

Hypothetical Cans, FHC, and Stat Enhancers

In another post I have a table about Gym gains for each training situation. Those numbers will change as my faction unlocks new Steadfast upgrades.

My stat goal is to have all stats in "Stat Enhancer Range" also known as the level where Stat Enhancers are more cost effective than Feathery Hotel Coupons or Energy Drink Cans.

Making numbers simple. We'll say all Stat Enhancers cost 450m. All FHC cost 14-14.1m. In other words, a Stat Enhancer is worth 32 FHCs. 32FHCs can be eaten in 8 days, provide 150 energy each, for a total of 4,800 Energy. I'm going to ignore that they give 500 Happy because that will only make a slight impact on how much each train gains. A Stat Enhancer gives you a 1% gain to a stat. If stat is at 300m, the relevant Stat Enhancer will give you 3m stats. We are looking for the point where a Stat Enhancer gains more than 32 FHCs, or 4800 Energy.

How much each train is worth has a relatively fixed amount after 50m in a stat. Various Happy levels can provide increases. More on that later. I'm going to start with Strength and Speed first.

Keeping the numbers simple, at George's Gym 10 Energy gets you 24.3k stats (0.0243m). 4800 Energy will get you 480 trains, or gain you 11.66m. If I want SE's to be more cost offective, 11.66m has to be less than 1% of my total in that stat. This means I will want 1.166 Billion Strength or Speed.

Voracity: Cans X, Gamechanger

With the new faction upgrades, one special perk has caught my eye. Voracity Branch's Can's 10 boosts Energy from cans by 50%. Suddenly, a 30E can for 2.9million is worth 45 Energy. You can eat 12 cans daily, for a total of 540 energy. This will cost roughly 34.8m daily, and provide just over 10% less than 4 FHCs (600E) for just over half the price. FHC's are more energy outright, and Stat Enhancers are the fastest outright, but the cost/value ratio really changes with Cans X.

For the Price of 1 SE (450m), you can buy 150-155 30 Energy Cans. Sure, you can eat an SE in 6 hours, eat that many FHC worth in 8 days, and it will take you 13 days to eat that many cans, but Stats/Value!!!

150 30E Cans with Cans 10 is (45x150=) 6,750 Energy. How does this change SE range? These are my personal luxury cases. The numbers may change as additional Steadfasts are unlocked.

StatCompanyGymE/trainGain6,750E SE Range32x FHCFHC SE
StrengthFitnessGeorges1024,90016.8m 1.68B11.95m1.195B
DefenseStripBalboas2568,60018.5m 1.85B13.1m1.31B
SpeedFitnessGeorges1024,90016.8m 1.68B11.95m1.195B
DexterityStripElites50145,20019.6m 1.96B13.9m1.39B

Personal Situation

Outright, FHC are better than cans but cans are more cost effective. On top of Donator Status, Xanax and rehab, and point refills, I don't know how I can afford ANY cans let alone FHC. If I'm paying 14m each for FHC, I need a sustainable income of over 56M daily. If I want cans, I need to sustain 18m for 20E cans or up to 36M for 30E cans.

Right now I have 10B NW. I don't have a great idea of what I can afford daily without continuing to build, but I can only imagine my financial situation will improve over time. All my stats are at 7-9 months from FHC/SE ratio and least or around a year away from the Can SE ratio. This gives me years before I even need to consider Stat Enhancers unless I hit the Slots jackpot or something. I'll have to make a post on how I can afford cans, fhc, or even SE.

At the moment I am doing Army for the Keen Merit. I have 2 months of not being able to join Fitness/Strip clubs. This tells me that any energy spent on Defense or Dexterity now is worth less than Defense or Dexterity later. My faction is also in the process of unlocking Steadfasts. Plenty of people are training Strength, so I could choose that to ride the Steadfast wave. I am leaning towards Speed, but can't decide right now. Maybe a mixture of both. I know that in the future at 10* Fitness I will be gaining 10JP for Strength daily, so Strength will grow while I spend E on Strength OR Speed. This is cool because my chunk of time spent training Speed will bring Strength closer to SE range.

Different Modifiers

The table below shows all the % modifiers one can have affecting their gym trains. The list does not includes books, which can't be expected. Books last for 31 days. 4 of them provide a 30% bonus to a single stat and 1 provides a 20% bonus to all stats. My personal hope is that I come across them before I get to SE range but also while I can afford to eat FHCs during that entire month.

Property: Large Swimming Pool2%All
Education: Sports Science Bachelor2%All
Company: 10* Fitness Center3%All
Company: 10* Gents Strip Club10%Dexterity
Company: 10* Ladies Strip Club3%Defense
Item: Sports Sneakers5%Speed
Faction Special: Steadfast1-10%All

Sports Sneakers

I'll keep things simple. Pretend this item doesn't exist. It won't be worth it. A fresh pair costs 14 Billion dollars. They rarely go on sale, but will probably run 8-13B. Let's work with a hypothetical. Lets start at 50m, the farthest point capped point to get to Stat Enhancer Range. Using Torn Stats calculator, assuming our faction has Steadfast 10, We eat 3 Xanax Daily, have a fully upgraded Private Island with 5025 Happy, and never lose any natural energy. As Best Case a scenario as I'm willing to craft right now. To get from 50m to 1.166 Billion, will take Strength at Georges 192 days. Speed will take 184 days. In almost the best case scenario, Sports Sneakers saves less than 2 weeks!!! Forget that.

Tuesday, March 28, 2017

Running out of things to figure out

Education

I have 10 merits on Education for a 20% time discount, perk from Education starter job for 10% discount, and 10% discount from WSSB Stock benefit. Because these are multiplicative, Education time is reduced by 35.2%. Discount hours are rounded, and Totals are calculated off of Total Weeks rounded because I don't want to sum the hours. I'll pick courses in an order that makes the End time happen while I'm awake.

ActualWith Discount
ClassWeeksDaysHours
General Studies
Mechanical Arts291.7
Newtonian Physics291.7
Ivory Crafting31314.6
Bachelor6275.2
Total135823.3
Computer Science
Networking291.7
Computer Repair291.7
Quantum Computing291.7
Computer Security4183.5
Bachelor73118
Total17772.7
Time until: Reset Merits, Sell WSSB,
get 2 honor bars301362

No remaining perks matter. To optimize working stats I should finish General Studies first, but in real life I'm going to be taking a coding course that will actually line up very well with finishing Computer Science Bachelor. Yep. Decided. Current course finishes Friday and then I'll delay General Studies and finish off all of Computer Science. I miss out on a couple hundred working stats but maybe I'll make up for that by buying trains in a company.

I never have to write about Education again! Until new courses are added.

Working Stats

Army has fixed gains of 40 Manual, 25 Intelligence, and 20 Endurance per day. My Keen Honor Bar for 100 Army Spies is 62 days away, we'll call it May 29. I will also gain working stats from all my remaining Education courses. I can multiply days by gains and add totals from Education, but no. NO. I never have to write about Education again! Until new courses are added.

Current Book: Running Away From Trouble

I have just under 23 days to run away from 1,000 enemies. So far I've run away 619 times. If I can run away 40 times daily with natural energy, a few xanax, and point refill, I can get this done in the next 10 days and go back to training. I don't mind wasting the rest of the book because I'll have the merit and will only be losing 2.5 weeks of training instead of a full month.

Purchased Book: Finders Keepers

Today I purchased Finders Keepers, which increases Awareness by 2500%. I have 3 merits in Awareness and the Edu course. I bought the book mainly so that it wouldn't appear again.

I am considering using the book after Army, when I can spend a month in a 7+ star Candle Shop. 31 Days in a 7-10* Candle Shop gives me an additional 50% Awareness, as well as 1085-1550 Energy from Job Points. I'm honestly hoping for a 7* that will place me as Trainer and train me 7 or 8 times daily for 400-450 INT and 200-225 END daily from trains to get my WS up for being an Oil Rig Sales Executive (131.5k INT recommended).

Upcoming Posts/Ideas

  • Networth Building
  • Getting Battle Stats to SE Range
  • Passive Income Strategies

Battle Stats and Companies

One of my never to be solved questions involves Torn's jobs and Companies.

There isn't much to say about starter jobs other than once you've unlocked the perks and or Merits they aren't worth being in. At this phase of the game I can pretend they don't exist. However, I still have 2 merits to get from them. The Honor Bar "Keen" requires 100 Army stat spies. I have done 9, and will need to spend another 91 days in Army to complete this. There goes 3 months. The Honor Bar "I'm A Real Doctor" requires stealing 500 medical items. At Brain Surgeon, you can steal 3.5 Small First Aid Kits daily with your 7 job points for 2 points each. This takes 4.5 months in the medical job to accomplish. I don't even want to start looking at opportunity costs. These are best tackled passively when taking time off from the game. I want those merits though.

What can I do in 7.5 months? More than I want to imagine. But that's the purpose of this post.

Daily and Monthly Energy Totals

Here I'm going to average how much energy I use daily and extrapolate into a month. The Base numbers represent a close estimate of reality. I can't routinely afford energy boosters. If I were one of the 279 people that are directors of TV networks I could definitely afford daily cans, but I'll need a lot more money and planning to make it happen.

Type of EE perxDailyCost 1xDaily EDay CostMonthly EMonth Cost
Natural3019N/A570806,00017,67025,000,000
Refill15011,350,0001501,350,0004,65041,850,000
Xanax2502.5950,00062519,375,00019,37573,625,000
Base Total13454,531,00041,695140,461,000
20 E Cans121,450,00062519,375,00019,37573,625,000

Gain Per Train, Day, Month

All numbers are for single train with Steadfast 6 (+6%), Swimming Pool (+2%), and Sports Science Bachelor (+2%) with 4475 Happy before train. Decimals ignored. Strip indicates an additional 10% gain and Fitnesss/Fit is +3%. Sports Sneakers cost $14 billion, are worth several billion less, and will probably never be personally obtained, but increase Speed gains by 5%

GymCompanyEnergyGainNote
George'sN/A1024,292Actual
George'sFitness1024,954Calculated
George'sFit+SS1026,058Calculated
BalboasN/A2562,394Actual
BalboasStrip2568,632Actual
ElitesN/A50133,108Actual
ElitesStrip50145,200Calculated